|"Just a piece of the whole."|
Effects[edit | edit source]
When it is collected by itself:
- Acts as an orbital which does collision damage and applies bleeding damage to enemies. It also bloodies the shard.
- Reflects tears at twice the original speed. If the shard is bloodied it deals 10x the original shot damage.
When it is collected and Mirror Fragment is picked up:
- The two shards will swirl over the player's head.
- Holding down a fire button will increase the distance a shard is thrown when the button is released.
- Shards can be picked up by walking over them.
- The shards will shoot a laser between each other when an enemy walks between them. It can only fire 4 times before a shard needs to picked up and thrown again to renew the effect.
Notes[edit | edit source]
- In the future this item will have a use within the story; as of now it only acts as an orbital or damage item.
Gallery[edit | edit source]