TitaniumGrunt7 (talk | contribs) No edit summary |
m (changed huffpuff's image) Tag: Visual edit |
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![[Drifty#Pucker|Pucker]] |
![[Drifty#Pucker|Pucker]] |
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[[File:Pucker Img.png|frameless|50x50px|link=Drifty#Pucker]] |
[[File:Pucker Img.png|frameless|50x50px|link=Drifty#Pucker]] |
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− | |Fires a single tear very high that slowly descends to the ground. |
+ | |Fires a single tear very high that slowly descends to the ground. Moves faster than Drifties. |
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![[Brother Bloody#Brother Bloody|Brother Bloody]] |
![[Brother Bloody#Brother Bloody|Brother Bloody]] |
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![[Snowball#Strawberry Snowball|Strawberry Snowball]] |
![[Snowball#Strawberry Snowball|Strawberry Snowball]] |
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[[File:strawberry_snowball.png|frameless|50x50px|link=Snowball#Strawberry Snowball]] |
[[File:strawberry_snowball.png|frameless|50x50px|link=Snowball#Strawberry Snowball]] |
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− | | |
+ | |Hops around randomly. Leaves Damaging strawberry creep when damaged. |
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![[Snowball#Rolling Snowball|Rolling Snowball]] |
![[Snowball#Rolling Snowball|Rolling Snowball]] |
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![[Gaper#Ice Block Gaper|Ice Block Gaper]] |
![[Gaper#Ice Block Gaper|Ice Block Gaper]] |
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− | [[File:IceBlockGaper1 Img.png|frameless| |
+ | [[File:IceBlockGaper1 Img.png|frameless|60x60px]] |
|Follows the player. Splits into a [[Ice Hazard#Frosty Horf|Horf]] and a [[Pacer#Frosty Pacer|Frosty Pacer]]/[[Pacer#Frosty Gusher|Gusher]] when dying. The head leaves ice creep when knocked off. |
|Follows the player. Splits into a [[Ice Hazard#Frosty Horf|Horf]] and a [[Pacer#Frosty Pacer|Frosty Pacer]]/[[Pacer#Frosty Gusher|Gusher]] when dying. The head leaves ice creep when knocked off. |
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|- |
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![[Gaper#Yellow Ice Block Gaper|Ice Block Gaper]] |
![[Gaper#Yellow Ice Block Gaper|Ice Block Gaper]] |
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− | [[File: |
+ | [[File:Blockhead gaper yellow block.png|frameless|56x56px]] |
|Follows the player. Splits into a [[Ice Hazard#Frosty Horf|Horf]] and a [[Pacer#Frosty Pacer|Frosty Pacer]]/[[Pacer#Frosty Gusher|Gusher]] when dying. Head leaves damaging yellow creep when knocked off. |
|Follows the player. Splits into a [[Ice Hazard#Frosty Horf|Horf]] and a [[Pacer#Frosty Pacer|Frosty Pacer]]/[[Pacer#Frosty Gusher|Gusher]] when dying. Head leaves damaging yellow creep when knocked off. |
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![[Gaper#Snowbob|Snowbob]] |
![[Gaper#Snowbob|Snowbob]] |
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− | [[File:Snowbob Img.png|frameless| |
+ | [[File:Snowbob Img.png|frameless|65x65px|link=Gaper#Snowbob]] |
|Follows the player. He leaves his head on the ground when dying, which does actions based on the type of head. |
|Follows the player. He leaves his head on the ground when dying, which does actions based on the type of head. |
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![[Worm#Ice Worm|Ice Worm]] |
![[Worm#Ice Worm|Ice Worm]] |
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− | [[File:IceWorm Img.png|frameless| |
+ | [[File:IceWorm Img.png|frameless|60x60px|link=Worm#Ice Worm]] |
|Burrows in ice tiles. Appears and fires three tears at the player. If the player is standing on an ice tile, Ice Worm will appear from under the player and hit them into the air. |
|Burrows in ice tiles. Appears and fires three tears at the player. If the player is standing on an ice tile, Ice Worm will appear from under the player and hit them into the air. |
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![[Spider#Stalactrite|Stalactrite]] |
![[Spider#Stalactrite|Stalactrite]] |
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− | [[File:Stalactrite2 Img.png|frameless| |
+ | [[File:Stalactrite2 Img.png|frameless|60x60px|link=Spider#Stalactrite]] |
|Hides in the ceiling until the player walks under him. Leaps around the room with great distance. |
|Hides in the ceiling until the player walks under him. Leaps around the room with great distance. |
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![[Mulligan#Hice|Hice]] |
![[Mulligan#Hice|Hice]] |
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− | [[File:Hice Img.png|frameless| |
+ | [[File:Hice Img.png|frameless|60x60px|link=Mulligan#Hice]] |
|Actively flees the player, occasionally spawning [[Snowflake#Snow Flake|Snow Flakes]]. |
|Actively flees the player, occasionally spawning [[Snowflake#Snow Flake|Snow Flakes]]. |
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![[Mulligan#Iced Hive|Iced Hive]] |
![[Mulligan#Iced Hive|Iced Hive]] |
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− | [[File:IcedHive Img.png|frameless| |
+ | [[File:IcedHive Img.png|frameless|60x60px|link=Mulligan#Iced Hive]] |
|Wanders around the room, occasionally spawning [[Fly#Ice Pooter|Ice Pooters]] or [[Spider#Blue-Ambered Spider|Blue-Ambered Spiders]]. |
|Wanders around the room, occasionally spawning [[Fly#Ice Pooter|Ice Pooters]] or [[Spider#Blue-Ambered Spider|Blue-Ambered Spiders]]. |
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![[Ice Hazard#Hopper|Ice Hazard Hopper]] |
![[Ice Hazard#Hopper|Ice Hazard Hopper]] |
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− | [[File: |
+ | [[File:IceHazard Hopper.png|frameless|71x71px]] |
|[[Ice Hazard#Frosty Hopper|Frosty Hopper]] encased in an [[Ice Hazard]]. |
|[[Ice Hazard#Frosty Hopper|Frosty Hopper]] encased in an [[Ice Hazard]]. |
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![[Ice Hazard#Horf|Ice Hazard Horf]] |
![[Ice Hazard#Horf|Ice Hazard Horf]] |
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− | [[File: |
+ | [[File:IceHazard Horf.png|frameless|71x71px]] |
|[[Ice Hazard#Frosty Horf|Frosty Horf]] encased in an [[Ice Hazard]]. |
|[[Ice Hazard#Frosty Horf|Frosty Horf]] encased in an [[Ice Hazard]]. |
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|- |
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![[Ice Hazard#Gaper|Ice Hazard Gaper]] |
![[Ice Hazard#Gaper|Ice Hazard Gaper]] |
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− | [[File: |
+ | [[File:IceHazard Gaper.png|frameless|71x71px]] |
|[[Ice Hazard#Frosty Gaper|Frosty Gaper]] encased in an [[Ice Hazard]]. |
|[[Ice Hazard#Frosty Gaper|Frosty Gaper]] encased in an [[Ice Hazard]]. |
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![[Ice Hazard#Frosty I. Blob|Ice Hazard I. Blob]] |
![[Ice Hazard#Frosty I. Blob|Ice Hazard I. Blob]] |
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+ | [[File:IceHazard IBlob.png|frameless|71x71px]]<br /> |
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− | |||
− | [[File:Frozen IBlob.png|frameless|50x50px|link=Ice Hazard#Frosty I. Blob]] |
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|[[Ice Hazard#Frosty I. Blob|Frosty I. Blob]] encased in an Ice Hazard. |
|[[Ice Hazard#Frosty I. Blob|Frosty I. Blob]] encased in an Ice Hazard. |
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|- |
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![[Ice Hazard#Drifty|Ice Hazard Drifty Ice]] |
![[Ice Hazard#Drifty|Ice Hazard Drifty Ice]] |
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− | [[File: |
+ | [[File:IceHazard Drifty.png|frameless|67x67px]] |
|[[Drifty#Drifty Ice|Drifty Ice]] encased in an [[Ice Hazard]]. |
|[[Drifty#Drifty Ice|Drifty Ice]] encased in an [[Ice Hazard]]. |
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+ | |- |
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+ | ![[Ice Hazard#Brother Blizzard|Ice Hazard Brother Blizzard]] |
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+ | [[File:IceHazard BrotherBlizzard.png|frameless|71x71px]] |
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+ | |[[Brother Bloody#Brother Blizzard|Brother Blizzard]] encased in an [[Ice Hazard]]. |
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+ | |- |
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+ | ![[Ice Hazard#Clotty|Ice Hazard Clotty]] |
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+ | [[File:IceHazard Clotty.png|frameless|71x71px]] |
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+ | |[[Clotty]] encased in an [[Ice Hazard]]. |
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![[Ice Hazard#Troll Bomb|Ice Hazard Troll Bomb]] |
![[Ice Hazard#Troll Bomb|Ice Hazard Troll Bomb]] |
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− | [[File: |
+ | [[File:IceHazard Bomb.png|frameless|71x71px]] |
|Troll Bomb encased in an [[Ice Hazard]]. Explodes when shattered. |
|Troll Bomb encased in an [[Ice Hazard]]. Explodes when shattered. |
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![[Brainfreeze#Brainfreeze|Brainfreeze]] |
![[Brainfreeze#Brainfreeze|Brainfreeze]] |
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− | [[File: |
+ | [[File:Brainfreeze Img.png|frameless|50x50px]] |
|Slowly moves around. Creates a freezing [[aura]] that slows the player and tears when they enter it. Any tears caught in the [[Aura#Freeze Aura|freezing aura]] are shot towards the player. |
|Slowly moves around. Creates a freezing [[aura]] that slows the player and tears when they enter it. Any tears caught in the [[Aura#Freeze Aura|freezing aura]] are shot towards the player. |
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![[Tusky]] |
![[Tusky]] |
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[[File:Tusky.png|frameless|50x50px|link=Tusky]] |
[[File:Tusky.png|frameless|50x50px|link=Tusky]] |
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− | |Roams the room and charges at the player when it lines up cardinally, destroying rocks in its path. Can sometimes spawn with |
+ | |Roams the room and charges at the player when it lines up cardinally, destroying rocks in its path. Can sometimes spawn with another monster on it's back, riding it. |
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![[Gaper#Sickie|Sickie]] |
![[Gaper#Sickie|Sickie]] |
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![[Wizoob#Snowst|Snowst]] |
![[Wizoob#Snowst|Snowst]] |
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[[File:Snowst.png|frameless|50x50px|link=Wizoob#Snowst]] |
[[File:Snowst.png|frameless|50x50px|link=Wizoob#Snowst]] |
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− | |Phases around the room, making itself visible to attack the player with a cluster of arcing snow shots. The projectiles freeze the player's head on contact and spawn 1-2 [[Snowball|Snowballs]]. |
+ | |Phases around the room, making itself visible to attack the player with a cluster of arcing snow shots. The projectiles freeze the player's head on contact and spawn 1-2 [[Snowball|Snowballs]]. Shrieks when it dies, breaking all weak ice tiles in the room. |
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![[Huffpuff]] |
![[Huffpuff]] |
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− | [[File: |
+ | [[File:Huffpuff Img.png|frameless|50x50px]] |
|Picks up [[Snowball|Snowballs]] and spits them at the player as projectiles. If no Snowballs are present, the Huffpuff will spawn them. |
|Picks up [[Snowball|Snowballs]] and spits them at the player as projectiles. If no Snowballs are present, the Huffpuff will spawn them. |
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![[Sasquatch]] |
![[Sasquatch]] |
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[[File:sasquatch.png|frameless|50x50px|link=Sasquatch]] |
[[File:sasquatch.png|frameless|50x50px|link=Sasquatch]] |
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− | |Throws snowballs at the player which freezes their head. Will also pick up ice blocks and throw them at the player. Upon death, |
+ | |Throws snowballs at the player which freezes their head. Will also pick up ice blocks and throw them at the player. Upon death, slams the ground, causing all [[Ice Hazard|Ice Hazards]] in the room to be pushed and all [[Spider#Stalactrite|Stalactrites]] to fall from the ceiling. |
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![[Firecaller#Glacier Firecaller|Firecaller]] |
![[Firecaller#Glacier Firecaller|Firecaller]] |
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[[File:firecaller_glacier.png|frameless|50x50px|link=Firecaller#Glacier Firecaller]] |
[[File:firecaller_glacier.png|frameless|50x50px|link=Firecaller#Glacier Firecaller]] |
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− | | |
+ | |Will call upon fires and [[Wisp#Grill O' Wisp|Grill O' Wisps]] to fire tears at the player. During its second phase, periodically shoots a tear at the player. |
|} |
|} |
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![[Fly#Locust|Locust]] |
![[Fly#Locust|Locust]] |
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[[File:Locust Img.png|frameless|50x50px|link=Fly#Locust]] |
[[File:Locust Img.png|frameless|50x50px|link=Fly#Locust]] |
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− | |Travels in packs. Charges at the player. Can destroy other enemies, spawning [https://bindingofisaacrebirth.gamepedia.com/Bony Bonys] while they are charging. |
+ | |Travels in packs. Charges at the player. Can destroy other enemies, spawning [https://bindingofisaacrebirth.gamepedia.com/Bony Bonys] while they are charging. Lone Locusts directly follow the player and will not charge. |
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![[Creep#Stone Creep|Stone Creep]] |
![[Creep#Stone Creep|Stone Creep]] |
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[[File:Anima Img.png|frameless|50x50px|link=Anima]] |
[[File:Anima Img.png|frameless|50x50px|link=Anima]] |
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+ | |[[Buffed Enemies|Buffs]] Rag enemies while they are alive. |
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− | |Buffs [[Obstacles#Revival Rags|Revival Rags]]. |
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− | ![[Firecaller]] |
+ | ![[Firecaller#Tomb Firecaller|Firecaller]] |
− | [[File:Firecaller Img.png|frameless|50x50px|link=Firecaller]] |
+ | [[File:Firecaller Img.png|frameless|50x50px|link=Firecaller#Tomb Firecaller]] |
|Summons homing tears from the four corners of the room and any fires in the room. During its second phase, it just fires a single homing tear at the player. |
|Summons homing tears from the four corners of the room and any fires in the room. During its second phase, it just fires a single homing tear at the player. |
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Line 325: | Line 332: | ||
[[File:RagDrifty Img.png|frameless|50x50px|link=Drifty#Rag_Drifty]] |
[[File:RagDrifty Img.png|frameless|50x50px|link=Drifty#Rag_Drifty]] |
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− | |Fires a single homing tear that slowly falls to the ground. |
+ | |Fires a single homing tear that slowly falls to the ground. Can de buffed. |
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|- |
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![[Drifty#Pseudo Rag Drifty|Pseudo Rag Drifty]] |
![[Drifty#Pseudo Rag Drifty|Pseudo Rag Drifty]] |
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[[File:Arrowhead Img.png|frameless|50x50px|link=Gaper#Arrowhead]] |
[[File:Arrowhead Img.png|frameless|50x50px|link=Gaper#Arrowhead]] |
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− | |Charges directly at the player when damaged. Fires a few bursts of tears |
+ | |Charges directly at the player when damaged. Fires a few bursts of tears in a + and x pattern at the end of the charge. |
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|- |
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![[Gaper#Rag Gaper|Rag Gaper]] |
![[Gaper#Rag Gaper|Rag Gaper]] |
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[[File:RagGaper Img.png|frameless|50x50px|link=Gaper#Rag_Gaper]] |
[[File:RagGaper Img.png|frameless|50x50px|link=Gaper#Rag_Gaper]] |
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− | |Directly follows the player. Can be [[Buffed Enemies|buffed]]. |
+ | |Directly follows the player, sometimes rolling its head towards the player like [https://bindingofisaacrebirth.fandom.com/wiki/Rag_Man Rag Man]. Can be [[Buffed Enemies|buffed]]. |
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![[Bony#Rag Bony|Rag Bony]] |
![[Bony#Rag Bony|Rag Bony]] |
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[[File:RagTrite Img.png|frameless|50x50px|link=Spider#Rag_Trite]] |
[[File:RagTrite Img.png|frameless|50x50px|link=Spider#Rag_Trite]] |
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− | |Hops around the room. Can be [[Buffed Enemies|buffed]]. |
+ | |Hops around the room and onto the player. Can be [[Buffed Enemies|buffed]]. |
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![[Rag Tag]] |
![[Rag Tag]] |
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![[Necragmancer]] |
![[Necragmancer]] |
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[[File:Necragmancer Img.png|frameless|50x50px|link=Necragmancer]] |
[[File:Necragmancer Img.png|frameless|50x50px|link=Necragmancer]] |
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− | |Remains invincible until |
+ | |Remains invincible until [[Obstacles#Revival Rags|Revival Rags]] appears in the room. He then tries to revive the rags. If there are no rags in the room, he will seal himself back up and become invincible again. |
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![[Pyramid Head]] |
![[Pyramid Head]] |
Latest revision as of 21:55, 8 May 2021
Monsters are the many antagonistic creatures the player will encounter throughout the game. Revelations adds the following monsters.
Chapter 1
Main Path
Monsters | Description |
---|---|
Drifty | Fires a single tear very high that slowly descends to the ground. |
Pucker | Fires a single tear very high that slowly descends to the ground. Moves faster than Drifties. |
Brother Bloody | Orbits enemies. Fires a single tear at the player. Dies and shoots six tears when all other enemies are killed. |
Smolycephalus | Burrows into the ground and launches a volley of tears at the player. |
Glacier
Monsters | Description |
---|---|
Blue-Ambered Spider | Spider monster encased in ice. It creates slippery ice creep when knocked. |
Yellow-Ambered Spider | Spider monster encased in yellow ice. It creates damaging yellow creep when knocked. |
Ice Pooter | Pooter monster encased in ice. |
Snowball | Hops around randomly. |
Yellow Snowball | Hops around randomly. Leaves Damaging yellow creep as it moves. |
Strawberry Snowball | Hops around randomly. Leaves Damaging strawberry creep when damaged. |
Rolling Snowball | Rolls around the room, getting larger as time goes on. |
Snow Flake | Follows the player. Orbits some monsters/bosses. |
Big Snow Flake | Follows the player. Orbits some monsters/bosses. |
Frosty Hopper | Spawns from Ice Hazards. Randomly hops around the room. |
Frosty Pacer | Wanders around the room. |
Frosty Gusher | Wanders around the room, occasionally firing ice tears. |
Frosty Horf | Remains immobile in one spot, firing a single tear at the player when in range. Can sometimes spawn from Ice Hazards. |
Frosty Gaper | Spawns from Ice Hazards. Follows the player. |
Ice Block Gaper | Follows the player. Splits into a Horf and a Frosty Pacer/Gusher when dying. The head leaves ice creep when knocked off. |
Ice Block Gaper | Follows the player. Splits into a Horf and a Frosty Pacer/Gusher when dying. Head leaves damaging yellow creep when knocked off. |
Snowbob | Follows the player. He leaves his head on the ground when dying, which does actions based on the type of head. |
Frosty I. Blob | Moves around the room, shooting tears in all 8 directions. Can sometimes spawn from Ice Hazards. |
Ice Worm | Burrows in ice tiles. Appears and fires three tears at the player. If the player is standing on an ice tile, Ice Worm will appear from under the player and hit them into the air. |
Stalactrite | Hides in the ceiling until the player walks under him. Leaps around the room with great distance. |
Hice | Actively flees the player, occasionally spawning Snow Flakes. |
Iced Hive | Wanders around the room, occasionally spawning Ice Pooters or Blue-Ambered Spiders. |
FatSnow | Jumps after the player. |
Drifty Ice | Fires a single tear very high that slowly descends to the ground. |
Ice Hazard Hopper | Frosty Hopper encased in an Ice Hazard. |
Ice Hazard Horf | Frosty Horf encased in an Ice Hazard. |
Ice Hazard Gaper | Frosty Gaper encased in an Ice Hazard. |
Ice Hazard I. Blob | Frosty I. Blob encased in an Ice Hazard. |
Ice Hazard Drifty Ice | Drifty Ice encased in an Ice Hazard. |
Ice Hazard Brother Blizzard | Brother Blizzard encased in an Ice Hazard. |
Ice Hazard Clotty | Clotty encased in an Ice Hazard. |
Ice Hazard Troll Bomb | Troll Bomb encased in an Ice Hazard. Explodes when shattered. |
Brother Blizzard | Orbits enemies. Fires a single tear at the player. Dies and shoots six tears when all other enemies are killed. |
Yellow Snow | Remains at a distance from the player. Fires a volley of tears when in range. |
Cloudy | Slowly follows the player. Shoots 4 tears that orbit himself, the break-off towards the player. Snow Flakes and Big Snow Flakes orbit Cloudy. |
Brainfreeze | Slowly moves around. Creates a freezing aura that slows the player and tears when they enter it. Any tears caught in the freezing aura are shot towards the player. |
Geicer | Remains immobile. Regularly fires a Stalactite at the player which shoots a + pattern of tears when landing. |
Coal Heater | Shoots a heated coal chunk in the air, causing a cluster of snow projectiles to land on the player. Provides a heat source in chill rooms. |
Grill O' Wisp | Bounces around the room. Provides a warmth aura. |
Chill O' Wisp | Slowly floats towards the player. Provides a freezing aura. |
Draugr | Wanders around the Room, seeking out and eating Grill O' Wisps or Chill O' Wisps, gaining their auras in the process. |
Haugr | Slowly moves towards player, can eat multiple Grill O' Wisps but ignores Chill O' Wisps. |
Jaugr | Chases the player, dashing at them if they line up horizontally. Will eat Chill O Wisps, allowing him to freeze certain enemies into Spiky Ice Hazards. |
Big Blowy | Blows a beam of cold air in one of the cardinal directions, freezing the player if they touch it and sliding them away if there is Ice infront of them. |
Medium Blowy | Blows a 3 tile long beam of cold air in one of the cardinal directions, freezing the player's head if they touch it. |
Igloo | Shoots high speed snowballs at the player, dealing no damage but freezing their head if they land a shot. |
Avalanche | Stationary enemy that spawns a baby version of a particular enemy dependant on the room. |
Emperor | Waddles around the room. When one spots the player, all Emperors in the room charge in the closest cardinal direction to the player in unison. |
Tusky | Roams the room and charges at the player when it lines up cardinally, destroying rocks in its path. Can sometimes spawn with another monster on it's back, riding it. |
Sickie | Chases player, occasionally sneezing out a cluster of high damage snot that stick to rocks and other enemies. |
Shy Fly | Bounces off the walls. Creates a snowy explosion upon death, covering near-by ice and pits in snow bridges. |
Cryo Fly | Chaces the player in an orbital manner. Creates an icey explosion upon death, creating a cross of ice tiles. |
Snowst | Phases around the room, making itself visible to attack the player with a cluster of arcing snow shots. The projectiles freeze the player's head on contact and spawn 1-2 Snowballs. Shrieks when it dies, breaking all weak ice tiles in the room. |
Huffpuff | Picks up Snowballs and spits them at the player as projectiles. If no Snowballs are present, the Huffpuff will spawn them. |
Sasquatch | Throws snowballs at the player which freezes their head. Will also pick up ice blocks and throw them at the player. Upon death, slams the ground, causing all Ice Hazards in the room to be pushed and all Stalactrites to fall from the ceiling. |
Firecaller | Will call upon fires and Grill O' Wisps to fire tears at the player. During its second phase, periodically shoots a tear at the player. |
Chapter 2
Main Path
Monsters | Description |
---|---|
Aerotoma | Flies erratically and charges at the player, shooting four projectiles in a diagonal cross pattern. Spawns a Level 2 Spider when killed. |
Chicken | Flies toward the player trying to land on them, then lays a Troll Bomb and flies elsewhere. |
Mother Pucker | Spawns Puckers and Suckers, and occasionally lobs a projectile that explodes into many short-ranged projectiles. Periodically burrows and reappears elsewhere in the room. |
Bomb Sack | Explodes when a flaming monster touches it. Sometimes spawns Spiders. |
Tomb
Monsters | Description |
---|---|
Locust | Travels in packs. Charges at the player. Can destroy other enemies, spawning Bonys while they are charging. Lone Locusts directly follow the player and will not charge. |
Stone Creep | Remains on the wall and shoots a single tear at the player when he lines up with him. Dies when there are no other enemies in the room. |
Urny | Hops towards the player. Occasionally fires a small burst of tears at the player. When there are no other enemies in the room, lunges at the player and bursts into a large amount of slow-falling tears. |
Anima | Buffs Rag enemies while they are alive. |
Firecaller | Summons homing tears from the four corners of the room and any fires in the room. During its second phase, it just fires a single homing tear at the player. |
Antlion Baby | Directly follows the player. |
Antlion | Remains in the ground and sucks the player and enemies towards him. If he eats an enemy, he will emerge and start following the player before spewing a large volley of tears at the player before falling over and dying. |
Rag Drifty | Fires a single homing tear that slowly falls to the ground. Can de buffed. |
Pseudo Rag Drifty | Fires a burst of tears. |
Tile Monger | Hides in certain trap tiles. If there is only one in the room, fires a sweep of tears at the player. If there are two, fires a line of tears in between the two Tile Mongers. |
Sand Worm | Appears in sand rooms. Relocates and charges the player vertically or horizontally, then relocates and fires a burst of tears at the player. |
Innard | Moves around very slowly, leaving slowing creep on the ground. Bursts into a large number of tears that fly in the air and into two Spiders when dying. |
Peashy | Throws nails in the ground. Throws nail tears at the player. Dashes at the player, making nails stuck in the ground point up. |
Arrowhead | Charges directly at the player when damaged. Fires a few bursts of tears in a + and x pattern at the end of the charge. |
Rag Gaper | Directly follows the player, sometimes rolling its head towards the player like Rag Man. Can be buffed. |
Rag Bony | Wanders around the room. Fires a bone tear at the player if the player lines up with it. Can be buffed |
Rag Trite | Hops around the room and onto the player. Can be buffed. |
Rag Tag | Slowly follows the player. Swipes at the player, which knocks both the player and nearby enemies back. Can be buffed. |
Wretcher | Wanders around the room, spawning locusts. Can be buffed. |
Rag Fatty | Slowly follows the player. Inflates, and release a large amount of homing tears at the player if he is hit. Can be buffed. |
Sandbip | Wanders around before charging the player indefinitely. |
Trenchbip | Appear as a small spike in the ground. If the player gets near, he will emerge and chase the player. If the player goes too far away, the Trenchbip will return to his original spot and go back down into the sand. |
Snipebip | Targets the player with a red laser and unleashes a long volley of sand tears. Sits on the corners of sandcastles, where there are invincible. If the corner they are sitting on is destroyed, they will become vulnerable; but will quickly relocate to another corner in the room. |
Bloatbip | Wanders around before charging the player indefinitely. |
Cannonbip | Periodically fires Demobips at the player. When the Demobips land, a small burst of tears is sent out. |
Demobip | Loosely follows the player, dealing contact damage. They explode upon death. |
Slambip | Directly follows the player. |
Sandbob | Directly follows the player. Occasionally charges the player, rallying nearby bips to charge with them, giving them extra attacks. |
Sandshaper | Slowly moves randomly around the room. Slams the ground and sends out a variety of rock wave attacks when it takes damage. |
Necragmancer | Remains invincible until Revival Rags appears in the room. He then tries to revive the rags. If there are no rags in the room, he will seal himself back up and become invincible again. |
Pyramid Head | Is invincible if there are any other enemies in the room. While he is invincible, he will very slowly follow the player, and occasionally make all enemies in the room fire a single homing tear towards the player. If all other enemies in the room die, he will begin to cry and run away from the player, occasionally shooting a tri-shot of tears at the player. |
Button Masher | Travels around walls and obstacles. It can trigger traps when it passes over them. Cannot be killed. |
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