The Binding of Isaac: Revelations Wiki
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![[Drifty#Pucker|Pucker]]
 
![[Drifty#Pucker|Pucker]]
 
[[File:Pucker Img.png|frameless|50x50px|link=Drifty#Pucker]]
 
[[File:Pucker Img.png|frameless|50x50px|link=Drifty#Pucker]]
|Fires a single tear very high that slowly descends to the ground.
+
|Fires a single tear very high that slowly descends to the ground. Moves faster than Drifties.
 
|-
 
|-
 
![[Brother Bloody#Brother Bloody|Brother Bloody]]
 
![[Brother Bloody#Brother Bloody|Brother Bloody]]
Line 56: Line 56:
 
![[Snowball#Strawberry Snowball|Strawberry Snowball]]
 
![[Snowball#Strawberry Snowball|Strawberry Snowball]]
 
[[File:strawberry_snowball.png|frameless|50x50px|link=Snowball#Strawberry Snowball]]
 
[[File:strawberry_snowball.png|frameless|50x50px|link=Snowball#Strawberry Snowball]]
|Hopes around randomly. Leaves Damaging strawberry creep when damaged.
+
|Hops around randomly. Leaves Damaging strawberry creep when damaged.
 
|-
 
|-
 
![[Snowball#Rolling Snowball|Rolling Snowball]]
 
![[Snowball#Rolling Snowball|Rolling Snowball]]
Line 93: Line 93:
 
![[Gaper#Ice Block Gaper|Ice Block Gaper]]
 
![[Gaper#Ice Block Gaper|Ice Block Gaper]]
   
[[File:IceBlockGaper1 Img.png|frameless|50x50px|link=Gaper#Ice Block Gaper]]
+
[[File:IceBlockGaper1 Img.png|frameless|60x60px]]
 
|Follows the player. Splits into a [[Ice Hazard#Frosty Horf|Horf]] and a [[Pacer#Frosty Pacer|Frosty Pacer]]/[[Pacer#Frosty Gusher|Gusher]] when dying. The head leaves ice creep when knocked off.
 
|Follows the player. Splits into a [[Ice Hazard#Frosty Horf|Horf]] and a [[Pacer#Frosty Pacer|Frosty Pacer]]/[[Pacer#Frosty Gusher|Gusher]] when dying. The head leaves ice creep when knocked off.
 
|-
 
|-
 
![[Gaper#Yellow Ice Block Gaper|Ice Block Gaper]]
 
![[Gaper#Yellow Ice Block Gaper|Ice Block Gaper]]
   
[[File:blockhead_gaper_yellow_block.png|frameless|50x50px|link=Gaper#Yellow Ice Block Gaper]]
+
[[File:Blockhead gaper yellow block.png|frameless|56x56px]]
 
|Follows the player. Splits into a [[Ice Hazard#Frosty Horf|Horf]] and a [[Pacer#Frosty Pacer|Frosty Pacer]]/[[Pacer#Frosty Gusher|Gusher]] when dying. Head leaves damaging yellow creep when knocked off.
 
|Follows the player. Splits into a [[Ice Hazard#Frosty Horf|Horf]] and a [[Pacer#Frosty Pacer|Frosty Pacer]]/[[Pacer#Frosty Gusher|Gusher]] when dying. Head leaves damaging yellow creep when knocked off.
 
|-
 
|-
 
![[Gaper#Snowbob|Snowbob]]
 
![[Gaper#Snowbob|Snowbob]]
[[File:Snowbob Img.png|frameless|50x50px|link=Gaper#Snowbob]]
+
[[File:Snowbob Img.png|frameless|65x65px|link=Gaper#Snowbob]]
 
|Follows the player. He leaves his head on the ground when dying, which does actions based on the type of head.
 
|Follows the player. He leaves his head on the ground when dying, which does actions based on the type of head.
 
|-
 
|-
Line 110: Line 110:
 
|-
 
|-
 
![[Worm#Ice Worm|Ice Worm]]
 
![[Worm#Ice Worm|Ice Worm]]
[[File:IceWorm Img.png|frameless|50x50px|link=Worm#Ice Worm]]
+
[[File:IceWorm Img.png|frameless|60x60px|link=Worm#Ice Worm]]
 
|Burrows in ice tiles. Appears and fires three tears at the player. If the player is standing on an ice tile, Ice Worm will appear from under the player and hit them into the air.
 
|Burrows in ice tiles. Appears and fires three tears at the player. If the player is standing on an ice tile, Ice Worm will appear from under the player and hit them into the air.
 
|-
 
|-
 
![[Spider#Stalactrite|Stalactrite]]
 
![[Spider#Stalactrite|Stalactrite]]
[[File:Stalactrite2 Img.png|frameless|50x50px|link=Spider#Stalactrite]]
+
[[File:Stalactrite2 Img.png|frameless|60x60px|link=Spider#Stalactrite]]
 
|Hides in the ceiling until the player walks under him. Leaps around the room with great distance.
 
|Hides in the ceiling until the player walks under him. Leaps around the room with great distance.
 
|-
 
|-
 
![[Mulligan#Hice|Hice]]
 
![[Mulligan#Hice|Hice]]
[[File:Hice Img.png|frameless|50x50px|link=Mulligan#Hice]]
+
[[File:Hice Img.png|frameless|60x60px|link=Mulligan#Hice]]
 
|Actively flees the player, occasionally spawning [[Snowflake#Snow Flake|Snow Flakes]].
 
|Actively flees the player, occasionally spawning [[Snowflake#Snow Flake|Snow Flakes]].
 
|-
 
|-
 
![[Mulligan#Iced Hive|Iced Hive]]
 
![[Mulligan#Iced Hive|Iced Hive]]
[[File:IcedHive Img.png|frameless|50x50px|link=Mulligan#Iced Hive]]
+
[[File:IcedHive Img.png|frameless|60x60px|link=Mulligan#Iced Hive]]
 
|Wanders around the room, occasionally spawning [[Fly#Ice Pooter|Ice Pooters]] or [[Spider#Blue-Ambered Spider|Blue-Ambered Spiders]].
 
|Wanders around the room, occasionally spawning [[Fly#Ice Pooter|Ice Pooters]] or [[Spider#Blue-Ambered Spider|Blue-Ambered Spiders]].
 
|-
 
|-
Line 135: Line 135:
 
![[Ice Hazard#Hopper|Ice Hazard Hopper]]
 
![[Ice Hazard#Hopper|Ice Hazard Hopper]]
   
[[File:Frozen Hopper.png|frameless|50x50px|link=Ice Hazard#Hopper]]
+
[[File:IceHazard Hopper.png|frameless|71x71px]]
 
|[[Ice Hazard#Frosty Hopper|Frosty Hopper]] encased in an [[Ice Hazard]].
 
|[[Ice Hazard#Frosty Hopper|Frosty Hopper]] encased in an [[Ice Hazard]].
 
|-
 
|-
 
![[Ice Hazard#Horf|Ice Hazard Horf]]
 
![[Ice Hazard#Horf|Ice Hazard Horf]]
   
[[File:Frozen Horf.png|frameless|50x50px|link=Ice Hazard#Horf]]
+
[[File:IceHazard Horf.png|frameless|71x71px]]
 
|[[Ice Hazard#Frosty Horf|Frosty Horf]] encased in an [[Ice Hazard]].
 
|[[Ice Hazard#Frosty Horf|Frosty Horf]] encased in an [[Ice Hazard]].
 
|-
 
|-
 
![[Ice Hazard#Gaper|Ice Hazard Gaper]]
 
![[Ice Hazard#Gaper|Ice Hazard Gaper]]
   
[[File:Frozen Gaper.png|frameless|50x50px|link=Ice Hazard#Gaper]]
+
[[File:IceHazard Gaper.png|frameless|71x71px]]
 
|[[Ice Hazard#Frosty Gaper|Frosty Gaper]] encased in an [[Ice Hazard]].
 
|[[Ice Hazard#Frosty Gaper|Frosty Gaper]] encased in an [[Ice Hazard]].
 
|-
 
|-
 
![[Ice Hazard#Frosty I. Blob|Ice Hazard I. Blob]]
 
![[Ice Hazard#Frosty I. Blob|Ice Hazard I. Blob]]
  +
[[File:IceHazard IBlob.png|frameless|71x71px]]<br />
 
[[File:Frozen IBlob.png|frameless|50x50px|link=Ice Hazard#Frosty I. Blob]]
 
 
|[[Ice Hazard#Frosty I. Blob|Frosty I. Blob]] encased in an Ice Hazard.
 
|[[Ice Hazard#Frosty I. Blob|Frosty I. Blob]] encased in an Ice Hazard.
 
|-
 
|-
 
![[Ice Hazard#Drifty|Ice Hazard Drifty Ice]]
 
![[Ice Hazard#Drifty|Ice Hazard Drifty Ice]]
   
[[File:Frozen Drifty.png|frameless|50x50px|link=Ice Hazard#Drifty]]
+
[[File:IceHazard Drifty.png|frameless|67x67px]]
 
|[[Drifty#Drifty Ice|Drifty Ice]] encased in an [[Ice Hazard]].
 
|[[Drifty#Drifty Ice|Drifty Ice]] encased in an [[Ice Hazard]].
  +
|-
  +
![[Ice Hazard#Brother Blizzard|Ice Hazard Brother Blizzard]]
  +
[[File:IceHazard BrotherBlizzard.png|frameless|71x71px]]
  +
|[[Brother Bloody#Brother Blizzard|Brother Blizzard]] encased in an [[Ice Hazard]].
  +
|-
  +
![[Ice Hazard#Clotty|Ice Hazard Clotty]]
  +
[[File:IceHazard Clotty.png|frameless|71x71px]]
  +
|[[Clotty]] encased in an [[Ice Hazard]].
 
|-
 
|-
 
![[Ice Hazard#Troll Bomb|Ice Hazard Troll Bomb]]
 
![[Ice Hazard#Troll Bomb|Ice Hazard Troll Bomb]]
   
[[File:IceHazard_Bomb.png|frameless|50x50px|link=Ice Hazard#Troll Bomb]]
+
[[File:IceHazard Bomb.png|frameless|71x71px]]
 
|Troll Bomb encased in an [[Ice Hazard]]. Explodes when shattered.
 
|Troll Bomb encased in an [[Ice Hazard]]. Explodes when shattered.
 
|-
 
|-
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|-
 
|-
 
![[Brainfreeze#Brainfreeze|Brainfreeze]]
 
![[Brainfreeze#Brainfreeze|Brainfreeze]]
[[File:Brainfreezex70.png|frameless|50x50px|link=Brainfreeze#Brainfreeze]]
+
[[File:Brainfreeze Img.png|frameless|50x50px]]
 
|Slowly moves around. Creates a freezing [[aura]] that slows the player and tears when they enter it. Any tears caught in the [[Aura#Freeze Aura|freezing aura]] are shot towards the player.
 
|Slowly moves around. Creates a freezing [[aura]] that slows the player and tears when they enter it. Any tears caught in the [[Aura#Freeze Aura|freezing aura]] are shot towards the player.
 
|-
 
|-
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![[Tusky]]
 
![[Tusky]]
 
[[File:Tusky.png|frameless|50x50px|link=Tusky]]
 
[[File:Tusky.png|frameless|50x50px|link=Tusky]]
|Roams the room and charges at the player when it lines up cardinally, destroying rocks in its path. Can sometimes spawn with a rider.
+
|Roams the room and charges at the player when it lines up cardinally, destroying rocks in its path. Can sometimes spawn with another monster on it's back, riding it.
 
|-
 
|-
 
![[Gaper#Sickie|Sickie]]
 
![[Gaper#Sickie|Sickie]]
Line 246: Line 253:
 
![[Wizoob#Snowst|Snowst]]
 
![[Wizoob#Snowst|Snowst]]
 
[[File:Snowst.png|frameless|50x50px|link=Wizoob#Snowst]]
 
[[File:Snowst.png|frameless|50x50px|link=Wizoob#Snowst]]
|Phases around the room, making itself visible to attack the player with a cluster of arcing snow shots. The projectiles freeze the player's head on contact and spawn 1-2 [[Snowball|Snowballs]].
+
|Phases around the room, making itself visible to attack the player with a cluster of arcing snow shots. The projectiles freeze the player's head on contact and spawn 1-2 [[Snowball|Snowballs]]. Shrieks when it dies, breaking all weak ice tiles in the room.
 
|-
 
|-
 
![[Huffpuff]]
 
![[Huffpuff]]
[[File:huffpuff.png|frameless|50x50px|link=Huffpuff]]
+
[[File:Huffpuff Img.png|frameless|50x50px]]
 
|Picks up [[Snowball|Snowballs]] and spits them at the player as projectiles. If no Snowballs are present, the Huffpuff will spawn them.
 
|Picks up [[Snowball|Snowballs]] and spits them at the player as projectiles. If no Snowballs are present, the Huffpuff will spawn them.
 
|-
 
|-
 
![[Sasquatch]]
 
![[Sasquatch]]
 
[[File:sasquatch.png|frameless|50x50px|link=Sasquatch]]
 
[[File:sasquatch.png|frameless|50x50px|link=Sasquatch]]
|Throws snowballs at the player which freezes their head. Will also pick up ice blocks and throw them at the player. Upon death, knocks any and all [[Ice Hazard|Ice Hazards]] in the room.
+
|Throws snowballs at the player which freezes their head. Will also pick up ice blocks and throw them at the player. Upon death, slams the ground, causing all [[Ice Hazard|Ice Hazards]] in the room to be pushed and all [[Spider#Stalactrite|Stalactrites]] to fall from the ceiling.
 
|-
 
|-
 
![[Firecaller#Glacier Firecaller|Firecaller]]
 
![[Firecaller#Glacier Firecaller|Firecaller]]
 
[[File:firecaller_glacier.png|frameless|50x50px|link=Firecaller#Glacier Firecaller]]
 
[[File:firecaller_glacier.png|frameless|50x50px|link=Firecaller#Glacier Firecaller]]
|Summons tears from any fires and Grill O' Wisps in the room. During its second phase, it just fires a single high-speed tear at the player.
+
|Will call upon fires and [[Wisp#Grill O' Wisp|Grill O' Wisps]] to fire tears at the player. During its second phase, periodically shoots a tear at the player.
 
|}
 
|}
   
Line 292: Line 299:
 
![[Fly#Locust|Locust]]
 
![[Fly#Locust|Locust]]
 
[[File:Locust Img.png|frameless|50x50px|link=Fly#Locust]]
 
[[File:Locust Img.png|frameless|50x50px|link=Fly#Locust]]
|Travels in packs. Charges at the player. Can destroy other enemies, spawning [https://bindingofisaacrebirth.gamepedia.com/Bony Bonys] while they are charging.
+
|Travels in packs. Charges at the player. Can destroy other enemies, spawning [https://bindingofisaacrebirth.gamepedia.com/Bony Bonys] while they are charging. Lone Locusts directly follow the player and will not charge.
 
|-
 
|-
 
![[Creep#Stone Creep|Stone Creep]]
 
![[Creep#Stone Creep|Stone Creep]]
Line 305: Line 312:
   
 
[[File:Anima Img.png|frameless|50x50px|link=Anima]]
 
[[File:Anima Img.png|frameless|50x50px|link=Anima]]
  +
|[[Buffed Enemies|Buffs]] Rag enemies while they are alive.
|Buffs [[Obstacles#Revival Rags|Revival Rags]].
 
 
|-
 
|-
![[Firecaller]]
+
![[Firecaller#Tomb Firecaller|Firecaller]]
   
[[File:Firecaller Img.png|frameless|50x50px|link=Firecaller]]
+
[[File:Firecaller Img.png|frameless|50x50px|link=Firecaller#Tomb Firecaller]]
 
|Summons homing tears from the four corners of the room and any fires in the room. During its second phase, it just fires a single homing tear at the player.
 
|Summons homing tears from the four corners of the room and any fires in the room. During its second phase, it just fires a single homing tear at the player.
 
|-
 
|-
Line 325: Line 332:
   
 
[[File:RagDrifty Img.png|frameless|50x50px|link=Drifty#Rag_Drifty]]
 
[[File:RagDrifty Img.png|frameless|50x50px|link=Drifty#Rag_Drifty]]
|Fires a single homing tear that slowly falls to the ground.
+
|Fires a single homing tear that slowly falls to the ground. Can de buffed.
 
|-
 
|-
 
![[Drifty#Pseudo Rag Drifty|Pseudo Rag Drifty]]
 
![[Drifty#Pseudo Rag Drifty|Pseudo Rag Drifty]]
Line 353: Line 360:
   
 
[[File:Arrowhead Img.png|frameless|50x50px|link=Gaper#Arrowhead]]
 
[[File:Arrowhead Img.png|frameless|50x50px|link=Gaper#Arrowhead]]
|Charges directly at the player when damaged. Fires a few bursts of tears after the charge.
+
|Charges directly at the player when damaged. Fires a few bursts of tears in a + and x pattern at the end of the charge.
 
|-
 
|-
 
![[Gaper#Rag Gaper|Rag Gaper]]
 
![[Gaper#Rag Gaper|Rag Gaper]]
   
 
[[File:RagGaper Img.png|frameless|50x50px|link=Gaper#Rag_Gaper]]
 
[[File:RagGaper Img.png|frameless|50x50px|link=Gaper#Rag_Gaper]]
|Directly follows the player. Can be [[Buffed Enemies|buffed]].
+
|Directly follows the player, sometimes rolling its head towards the player like [https://bindingofisaacrebirth.fandom.com/wiki/Rag_Man Rag Man]. Can be [[Buffed Enemies|buffed]].
 
|-
 
|-
 
![[Bony#Rag Bony|Rag Bony]]
 
![[Bony#Rag Bony|Rag Bony]]
Line 368: Line 375:
   
 
[[File:RagTrite Img.png|frameless|50x50px|link=Spider#Rag_Trite]]
 
[[File:RagTrite Img.png|frameless|50x50px|link=Spider#Rag_Trite]]
|Hops around the room. Can be [[Buffed Enemies|buffed]].
+
|Hops around the room and onto the player. Can be [[Buffed Enemies|buffed]].
 
|-
 
|-
 
![[Rag Tag]]
 
![[Rag Tag]]
Line 425: Line 432:
 
![[Necragmancer]]
 
![[Necragmancer]]
 
[[File:Necragmancer Img.png|frameless|50x50px|link=Necragmancer]]
 
[[File:Necragmancer Img.png|frameless|50x50px|link=Necragmancer]]
|Remains invincible until a [[Obstacles#Revival Rags|Revival Rags]] appears in the room. He then tries to revive the rags. If there are no rags in the room, he will seal himself back up and become invincible again.
+
|Remains invincible until [[Obstacles#Revival Rags|Revival Rags]] appears in the room. He then tries to revive the rags. If there are no rags in the room, he will seal himself back up and become invincible again.
 
|-
 
|-
 
![[Pyramid Head]]
 
![[Pyramid Head]]

Latest revision as of 21:55, 8 May 2021

Monsters are the many antagonistic creatures the player will encounter throughout the game. Revelations adds the following monsters.

Chapter 1

Main Path

Monsters Description
Drifty

Drifty Img

Fires a single tear very high that slowly descends to the ground.
Pucker

Pucker Img

Fires a single tear very high that slowly descends to the ground. Moves faster than Drifties.
Brother Bloody

BrotherBloody Img

Orbits enemies. Fires a single tear at the player. Dies and shoots six tears when all other enemies are killed.
Smolycephalus

Smolycephalus Img

Burrows into the ground and launches a volley of tears at the player.

Glacier

Monsters Description
Blue-Ambered Spider

BlueAmberedSpider Img

Spider monster encased in ice. It creates slippery ice creep when knocked.
Yellow-Ambered Spider

Iced spider yellow

Spider monster encased in yellow ice. It creates damaging yellow creep when knocked.
Ice Pooter

IcedPooter Img

Pooter monster encased in ice.
Snowball

Snowball Img

Hops around randomly.
Yellow Snowball

Yellow snowball

Hops around randomly. Leaves Damaging yellow creep as it moves.
Strawberry Snowball

Strawberry snowball

Hops around randomly. Leaves Damaging strawberry creep when damaged.
Rolling Snowball

Rollingsnowball Img

Rolls around the room, getting larger as time goes on.
Snow Flake

Snowflake Img

Follows the player. Orbits some monsters/bosses.
Big Snow Flake

BigSnowFlake Img

Follows the player. Orbits some monsters/bosses.
Frosty Hopper

FrostHopper Img

Spawns from Ice Hazards. Randomly hops around the room.
Frosty Pacer

FrostyPacer Img

Wanders around the room.
Frosty Gusher

FrostyGusher Img

Wanders around the room, occasionally firing ice tears.
Frosty Horf

FrostHorf Img

Remains immobile in one spot, firing a single tear at the player when in range. Can sometimes spawn from Ice Hazards.
Frosty Gaper

FrostGaper Img

Spawns from Ice Hazards. Follows the player.
Ice Block Gaper

IceBlockGaper1 Img

Follows the player. Splits into a Horf and a Frosty Pacer/Gusher when dying. The head leaves ice creep when knocked off.
Ice Block Gaper

Blockhead gaper yellow block

Follows the player. Splits into a Horf and a Frosty Pacer/Gusher when dying. Head leaves damaging yellow creep when knocked off.
Snowbob

Snowbob Img

Follows the player. He leaves his head on the ground when dying, which does actions based on the type of head.
Frosty I. Blob

FrostIBlob Img

Moves around the room, shooting tears in all 8 directions. Can sometimes spawn from Ice Hazards.
Ice Worm

IceWorm Img

Burrows in ice tiles. Appears and fires three tears at the player. If the player is standing on an ice tile, Ice Worm will appear from under the player and hit them into the air.
Stalactrite

Stalactrite2 Img

Hides in the ceiling until the player walks under him. Leaps around the room with great distance.
Hice

Hice Img

Actively flees the player, occasionally spawning Snow Flakes.
Iced Hive

IcedHive Img

Wanders around the room, occasionally spawning Ice Pooters or Blue-Ambered Spiders.
FatSnow

FatSnow Img

Jumps after the player.
Drifty Ice

FrostDrifty Img

Fires a single tear very high that slowly descends to the ground.
Ice Hazard Hopper

IceHazard Hopper

Frosty Hopper encased in an Ice Hazard.
Ice Hazard Horf

IceHazard Horf

Frosty Horf encased in an Ice Hazard.
Ice Hazard Gaper

IceHazard Gaper

Frosty Gaper encased in an Ice Hazard.
Ice Hazard I. Blob

IceHazard IBlob

Frosty I. Blob encased in an Ice Hazard.
Ice Hazard Drifty Ice

IceHazard Drifty

Drifty Ice encased in an Ice Hazard.
Ice Hazard Brother Blizzard

IceHazard BrotherBlizzard

Brother Blizzard encased in an Ice Hazard.
Ice Hazard Clotty

IceHazard Clotty

Clotty encased in an Ice Hazard.
Ice Hazard Troll Bomb

IceHazard Bomb

Troll Bomb encased in an Ice Hazard. Explodes when shattered.
Brother Blizzard

BrotherBlizzard Img

Orbits enemies. Fires a single tear at the player. Dies and shoots six tears when all other enemies are killed.
Yellow Snow

YellowSnow Img

Remains at a distance from the player. Fires a volley of tears when in range.
Cloudy

Cloudy Img

Slowly follows the player. Shoots 4 tears that orbit himself, the break-off towards the player. Snow Flakes and Big Snow Flakes orbit Cloudy.
Brainfreeze

Brainfreeze Img

Slowly moves around. Creates a freezing aura that slows the player and tears when they enter it. Any tears caught in the freezing aura are shot towards the player.
Geicer

Geicer Img

Remains immobile. Regularly fires a Stalactite at the player which shoots a + pattern of tears when landing.
Coal Heater

Coal heater

Shoots a heated coal chunk in the air, causing a cluster of snow projectiles to land on the player. Provides a heat source in chill rooms.
Grill O' Wisp

Grillo Img

Bounces around the room. Provides a warmth aura.
Chill O' Wisp

Chillo Img

Slowly floats towards the player. Provides a freezing aura.
Draugr

Draugr

Wanders around the Room, seeking out and eating Grill O' Wisps or Chill O' Wisps, gaining their auras in the process.
Haugr

Haugr

Slowly moves towards player, can eat multiple Grill O' Wisps but ignores Chill O' Wisps.
Jaugr

Jaugr

Chases the player, dashing at them if they line up horizontally. Will eat Chill O Wisps, allowing him to freeze certain enemies into Spiky Ice Hazards.
Big Blowy

Big blowy down

Blows a beam of cold air in one of the cardinal directions, freezing the player if they touch it and sliding them away if there is Ice infront of them.
Medium Blowy

Medium blowy down

Blows a 3 tile long beam of cold air in one of the cardinal directions, freezing the player's head if they touch it.
Igloo

Igloo

Shoots high speed snowballs at the player, dealing no damage but freezing their head if they land a shot.
Avalanche

Avalanche

Stationary enemy that spawns a baby version of a particular enemy dependant on the room.
Emperor

Emperor

Waddles around the room. When one spots the player, all Emperors in the room charge in the closest cardinal direction to the player in unison.
Tusky

Tusky

Roams the room and charges at the player when it lines up cardinally, destroying rocks in its path. Can sometimes spawn with another monster on it's back, riding it.
Sickie

Sickie

Chases player, occasionally sneezing out a cluster of high damage snot that stick to rocks and other enemies.
Shy Fly

Shy fly

Bounces off the walls. Creates a snowy explosion upon death, covering near-by ice and pits in snow bridges.
Cryo Fly

Cryo fly

Chaces the player in an orbital manner. Creates an icey explosion upon death, creating a cross of ice tiles.
Snowst

Snowst

Phases around the room, making itself visible to attack the player with a cluster of arcing snow shots. The projectiles freeze the player's head on contact and spawn 1-2 Snowballs. Shrieks when it dies, breaking all weak ice tiles in the room.
Huffpuff

Huffpuff Img

Picks up Snowballs and spits them at the player as projectiles. If no Snowballs are present, the Huffpuff will spawn them.
Sasquatch

Sasquatch

Throws snowballs at the player which freezes their head. Will also pick up ice blocks and throw them at the player. Upon death, slams the ground, causing all Ice Hazards in the room to be pushed and all Stalactrites to fall from the ceiling.
Firecaller

Firecaller glacier

Will call upon fires and Grill O' Wisps to fire tears at the player. During its second phase, periodically shoots a tear at the player.

Chapter 2

Main Path

Monsters Description
Aerotoma

Aerotoma Img

Flies erratically and charges at the player, shooting four projectiles in a diagonal cross pattern. Spawns a Level 2 Spider when killed.
Chicken

Chicken Img

Flies toward the player trying to land on them, then lays a Troll Bomb and flies elsewhere.
Mother Pucker

MotherPucker Img

Spawns Puckers and Suckers, and occasionally lobs a projectile that explodes into many short-ranged projectiles. Periodically burrows and reappears elsewhere in the room.
Bomb Sack

Bomb Sack

Explodes when a flaming monster touches it. Sometimes spawns Spiders.

Tomb

Monsters Description
Locust

Locust Img

Travels in packs. Charges at the player. Can destroy other enemies, spawning Bonys while they are charging. Lone Locusts directly follow the player and will not charge.
Stone Creep

StoneCreep Img

Remains on the wall and shoots a single tear at the player when he lines up with him. Dies when there are no other enemies in the room.
Urny

Urny Img

Hops towards the player. Occasionally fires a small burst of tears at the player. When there are no other enemies in the room, lunges at the player and bursts into a large amount of slow-falling tears.
Anima

Anima Img

Buffs Rag enemies while they are alive.
Firecaller

Firecaller Img

Summons homing tears from the four corners of the room and any fires in the room. During its second phase, it just fires a single homing tear at the player.
Antlion Baby

AntlionBaby Img

Directly follows the player.
Antlion

Antlion Img

Remains in the ground and sucks the player and enemies towards him. If he eats an enemy, he will emerge and start following the player before spewing a large volley of tears at the player before falling over and dying.
Rag Drifty

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Fires a single homing tear that slowly falls to the ground. Can de buffed.
Pseudo Rag Drifty

PRagDrifty Img

Fires a burst of tears.
Tile Monger

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Hides in certain trap tiles. If there is only one in the room, fires a sweep of tears at the player. If there are two, fires a line of tears in between the two Tile Mongers.
Sand Worm

SandWorm Img

Appears in sand rooms. Relocates and charges the player vertically or horizontally, then relocates and fires a burst of tears at the player.
Innard

Innard Img

Moves around very slowly, leaving slowing creep on the ground. Bursts into a large number of tears that fly in the air and into two Spiders when dying.
Peashy

Peashy Img

Throws nails in the ground. Throws nail tears at the player. Dashes at the player, making nails stuck in the ground point up.
Arrowhead

Arrowhead Img

Charges directly at the player when damaged. Fires a few bursts of tears in a + and x pattern at the end of the charge.
Rag Gaper

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Directly follows the player, sometimes rolling its head towards the player like Rag Man. Can be buffed.
Rag Bony

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Wanders around the room. Fires a bone tear at the player if the player lines up with it. Can be buffed
Rag Trite

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Hops around the room and onto the player. Can be buffed.
Rag Tag

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Slowly follows the player. Swipes at the player, which knocks both the player and nearby enemies back. Can be buffed.
Wretcher

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Wanders around the room, spawning locusts. Can be buffed.
Rag Fatty

RagFat Nav

Slowly follows the player. Inflates, and release a large amount of homing tears at the player if he is hit. Can be buffed.
Sandbip

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Wanders around before charging the player indefinitely.
Trenchbip

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Appear as a small spike in the ground. If the player gets near, he will emerge and chase the player. If the player goes too far away, the Trenchbip will return to his original spot and go back down into the sand.
Snipebip

Snipebip Img

Targets the player with a red laser and unleashes a long volley of sand tears. Sits on the corners of sandcastles, where there are invincible. If the corner they are sitting on is destroyed, they will become vulnerable; but will quickly relocate to another corner in the room.
Bloatbip

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Wanders around before charging the player indefinitely.
Cannonbip

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Periodically fires Demobips at the player. When the Demobips land, a small burst of tears is sent out.
Demobip

Demobip Img

Loosely follows the player, dealing contact damage. They explode upon death.
Slambip

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Directly follows the player.
Sandbob

Sandbob Img

Directly follows the player. Occasionally charges the player, rallying nearby bips to charge with them, giving them extra attacks.
Sandshaper

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Slowly moves randomly around the room. Slams the ground and sends out a variety of rock wave attacks when it takes damage.
Necragmancer

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Remains invincible until Revival Rags appears in the room. He then tries to revive the rags. If there are no rags in the room, he will seal himself back up and become invincible again.
Pyramid Head

PyramidHead Img

Is invincible if there are any other enemies in the room. While he is invincible, he will very slowly follow the player, and occasionally make all enemies in the room fire a single homing tear towards the player. If all other enemies in the room die, he will begin to cry and run away from the player, occasionally shooting a tri-shot of tears at the player.
Button Masher

Button masher

Travels around walls and obstacles. It can trigger traps when it passes over them. Cannot be killed.